Python: 4 Books in 1: Beginner's Guide + Tips and Tricks + Best Practices + Advanced Guide to Programming Code with Python by Charlie Masterson
Author:Charlie Masterson [Masterson, Charlie]
Language: eng
Format: mobi
Published: 2017-03-16T00:00:00+00:00
Restore health
Change weapons
Exit
Hereâs how mine ended up looking:
for i in range(len(p.attackList)):
print "Enter %d to use the move: %s" % (i, p.attackList[i].name)
print "Enter %d to max your HP." % len(p.attackList)
print "Enter %d to change weapons." % (len(p.attackList) + 1)
print "Enter %d to exit." % (len(p.attackList) + 2)
After that, we get the playerâs input and parse it, acting accordingly.
if playerIn < len(p.attackList):
attackTurn(p.attackList[playerIn], p, currentEnemy)
elif playerIn == len(p.attackList):
p.health = 50
elif playerIn == (len(p.attackList) + 1):
changeWeapons(p)
elif playerIn == (len(p.attackList) + 2):
run = False
else:
"That's not a valid input.
"
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